Register for the workshop hereIn an interactive and entertaining way, the workshop will present tried and tested methods for the use of digital games in schools and lessons. Using concrete examples from the subject areas of "climate change", "pandemic" and "ethics", the workshop will show how teaching content can be successfully linked to topics from the life and game worlds of pupils. The selection includes concrete suggestions for different age groups and school types. All methods and teaching ideas are designed for low-threshold use in schools and encourage a critical, creative and constructive approach to digital games. The offers are intended for imitation, hardly any technology or gaming knowledge is required and, in addition, free materials are available.
Further reading: -
http://th-koeln.de/spielraum -
http://digitale-spielewelten.de -
http://t1p.de/ethikgamespdf
Educators have the opportunity to have their participation in a gamescom congress workshop credited as a further education measure by the state of North Rhine-Westphalia. To receive a certificate of participation, please send a screenshot of the online seminar, which you will take towards the end of the workshop, to the following e-mail address:
h.wallbott@koelnmesse.de