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Gamescom Congress EN 2020
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Gamescom Congress EN 2020
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INTERVIEW
All
german language
PANEL DISCUSSION
All
english language
german language
Q&A
All
english language
german language
TALKS
All
german language
WORKSHOP
All
german language
Popular
Popular Events
#1
Video Games, EU Policy Priorities and the Impact of Covid-19
#2
AI and Games: The Invisible Monster?
#3
Political Communication with Games: A Conversation with Foreign Minister Heiko Maas
#4
Political Communication with Games: A Role Model for Associations and Institutions?
#5
Computer Games in Brand Communication Using the Example of KitKat
#6
Games in the Climate Crisis: Playing for the Planet
#7
Using Digital Games to Educate About Extremist Ideologies
#8
gamescom Debatt(l)e Royale – the Political Arena at gamescom
#9
Classcraft: Lessons Become a Role-playing Adventure
#10
Political Communication with Games: Felicitas Fogg - Around the World in 80 Cards
#11
Workshop: Video Games as Gamechanger in the Classroom? (I)
#12
Games in Social Discourse: The Handbook Games Culture
#13
Workshop: Games for Future - Games with Serious Topics.
#14
Workshop: Games for Future - Games with Serious Topics.
#15
Initiative "Remembering with Games": Digital Games as Contemporary Witnesses?
#16
The Quartet of Gaming Culture: Isolation and Loneliness
#17
Workshop: Creative Gaming - Playing with Games!
#18
Workshop: Holding Europe in your Hands - Using Augmented Reality to Bring Complex Relationships to Life and into the Classroom
#19
Workshop: German Lessons 2.0: Let's Play!
#20
Workshop: Racism in Games
#21
Workshop: Creative Gaming - Playing with Games!
#22
Workshop: Holding Europe in your Hands - Using Augmented Reality to Bring Complex Relationships to Life and into the Classroom
#23
Workshop: How to Twine: DIY Textadventures
#24
Workshop: Racism in Games
#25
Workshop: How to Twine: DIY Textadventures
#26
Workshop: Levelling Up Accessibility: From Access to Experience
#27
Workshop: Video Games as Gamechanger in the Classroom? (II)
#28
Meet The Speakers - Computer Games in Brand Communication Using the Example of KitKat
#29
Meet The Speakers - Initiative "Remembering with Games": Digital Games as Contemporary Witnesses?
#30
Welcome to the gamescom congress 2020
#31
Meet The Speakers - Games in Social Discourse: The Handbook Games Culture
#32
Meet The Speakers - Classcraft: Lessons Become a Role-playing Adventure
#33
Meet The Speakers - Video Games, EU Policy Priorities and the Impact of Covid-19
#34
Meet The Speakers - The Quartet of Gaming Culture: Isolation and Loneliness
#35
Meet The Speakers - Using Digital Games to Educate About Extremist Ideologies
#36
Meet The Speakers - Political Communication with Games: Felicitas Fogg - Around the World in 80 Cards
#37
Meet The Speakers - Political Communication with Games: A Role Model for Associations and Institutions?
#38
Meet The Speakers - AI and Games: The Invisible Monster?
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Friday, Aug 28